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Bovada Referrals - 2021 - Sister Sites and State + Country Restrictions Information

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Bovada Information:

Bovada Referral Link
Offers sports betting, online casino, online poker games.
USA only. Four states are excluded and those states are Delaware, Maryland, Nevada, and New Jersey. If you live in one of these four states, you can not play on Bovada. Same goes for players from other countries, you can not play on Bovada, try one of the sister sites and if you still cannot play, you are out of luck.

Sister Sites to Bovada and Referral Links:

Bovada Referral Links can be found in this post, as well as Bovada's sister sites.
Site Name Games Offered Countries Allowed Referral Links
Bovada Sports, Casino, Poker USA sans DE, MD, NV, NJ Referral Link
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Where can we play poker online?

Hi guys! Recently I've properly learned poker and quite enjoy it as a game with half skill half luck oppose to other casino games.
I went to try and find an online site which offers it to learn online poker is banned in Australia! The baffles me as lotto, pokies and other casino games are all allowed online. It makes it seem that one of the few games where the 'house' isn't taking the majority cut is banned.
I have read that we are still allowed to play on overseas operated site though. So does anyone know of any sites that accept Australian players?
I'm just worried about not being able to verify an account, withdraw or deposit funds etc on an overseas website. Do any of you play? Where do you guys play that you've had no troubles with?
submitted by ditto990 to australia [link] [comments]

COVID-19 Megathread #6

This post is updated daily.
You can also follow the Reddit Live thread here.
 
COVID-19 has now infected more than 215,956 people. There have been 8,757 confirmed deaths and 84,080 confirmed recoveries attributed to the virus.
 
Recent Updates
Note: These are the updates from the last 48-72 hours.
MARCH 18 -
 
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Tracking COVID-19
 
Reputable Sources for Information:
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A Guide to the Differences Between JRPGs Ports and Enhanced Versions (Part 1).

A new day, a new guide.
This is the hardest one of the guides I wanted to make, because the information is never easy to get, which is weird. So please forgive me if I missed some changes, and by all means tell me if I missed any of them or if any of them are incorrect.
Since this list is really long, this guide is going to come in parts, this part covers:

Important Notes:

  • This is made for Ports and Enhanced versions, so No Remakes. So this is about differences between the different versions of Chrono Trigger, and not about the differences between FF7 ps1 and FF7 Remake.
  • The differences are taken from all over the internet, either from official sources, wikis, youtube, and even forums.
  • I cover all the changes for a game, unless there is too many, in which case I will highlight the ones worth mentioning.

~ Valkyrie profile (PSX US.ver): vs Valkyrie Profile: Lenneth PSP vs iOS & Andriod. ~

Valkyrie profile PSX:

Nearly identical to the Japan version but with minor fixes in the menu screen. In the Japanese version, Characters not in the party were unable to change or learn skills nor were they able change or remove equipment. The US version allowed out of party members to change and learn skills as well as change or remove equipment without being added to the party. Also in the Japanese version, Lenneth would unequip all her skills and equipment when switching between sword and bow. The US version 'remembers' the previous setting when switching weaponry and is automatically equipped with the skills and equip. Another improvement over the Japanese version is an improved item sorting option.
There are a few instances of censoring such as Badrach's smoking.

Valkyrie Profile: Lenneth PSP:

Valkyrie Profile: Lenneth lacks the improvement made in US version. Rather than re-rendering the textures of the dungeon maps, TOSE cropped and upscaled the pre-rendered images to fit the portable console's screen, resulting in severe blurring in some areas. This version also removes the anime opening movie in favor of 3D CGI, animated movie. Certain key story-sequences were animated in the same style as the opening movie and can be viewed at anytime in the Gallery option in the title screen once unlocked in the story. The animated scenes include:
  • Opening Movie
  • Lenneth's Awakening
  • Jelanda's Transformation
  • Alicia witnesses Barbarossa's execution
  • Lenneth's encounter with the Lord of the Undead
  • Lenneth and the Homunculi
  • A chance encounter between "Meril" and Lucian
  • Lenneth in Weeping Lily Meadow
  • Lucian's departure to Valhalla
  • Hrist's Awakening
  • The Sovereign's Rite
  • A Ending
Other big changes are:
  • An enhanced version of the original game's localization
  • Square Enix cleaned up the original game's English script and additional voice over dialogue for the CG movies was recorded by New Generation Pictures, rather than the original company, TAJ Productions.

Valkyrie Profile: Lenneth iOS & Andriod:

This is the PSP version being ported to iOS & Andriod, with the following changes:
  • Enhanced graphics such as character portraits. >* Enhanced Text.
  • Enhanced UI.
  • The option to skip cut-scenes.
  • In-app purchases to unlock collectibles
  • Ability to turn on auto-battle.

~ Chrono Trigger (SNES): PSX vs NDS vs iOS & Andriod vs PC. ~

Chrono Trigger PSX:

Anime cut scenes created by original character designer Akira Toriyama's Bird Studio and animated by Toei Animation.
A new Extra Mode Option was added that is divided into different categories of viewable extras, that are unlocked as you finish the game, and just as shown in the picture, they are:
  • Theater.
  • Art Gallery.
  • Music Box.
  • Tech Showcase.
  • Monster Data.
  • Boss Data.
  • Endings.
  • Treasure Map.

Chrono Trigger NDS:

This version includes everything new in the PSX version, and also has big and a long list of changes and additions, which I will try to condense them as much as possible:
  • Ability to play using the two screens and the touch screen, or in classic mode through a single screen.
  • Added the Arena of Ages: A monster arena where You pick basic monsters and raise them to fight computer and wireless opponents.
  • Added the Lost Sanctum: A sidequest during the main game. It consists of two dungeons in two different eras.
  • Added the Dimensional Vortex: A extra Dungeon, available after beating the game once and appears in three different eras. Each dungeon is different.
  • A lot of New Items.
  • New Enemies in the new dungeons, in the form of palette swaps of old enemies.
  • One New Ending after finishing the Dimensional Vortex completely.
  • New Translation that changes a lot of names form the original version to something more faithful to the Japanese version.

Chrono Trigger iOS & Android:

Both versions initially were based on the NDS version, but later on got an update to make them similar to the PC version.

Chrono Trigger PC:

Everything on the NDS version is present here except there is No Arena of Ages. What they did add however is:
  • Auto-Save feature.
  • Higher Resolution Graphics and update UI.
  • Support for mouse and keyboard controls.
  • Remastered sound and music.

~ Star Ocean: The Second Story (PSX): vs Star Ocean: Second Evolution (PSP) vs PS4 (JP.ver). ~

Star Ocean: Second Evolution:

  • A New Translation that changes almost everything in the game.
  • New voice actors. >* New voiced acted scenes; All major story events now have voice acting.
  • New recruitable character: Welch Vineyard.
  • New Private Actions and 13 new Endings.
  • Unlocking the Galaxy and Universe modes now require defeating a specific number of enemies in a single playthrough rather than unlocking voices in the Voice Collection. >>>* Practically all Combat Skills have been refined, some being removed (such as Cancel, which is now automatically implemented).
  • The combat system has been slightly refined, now allowing all melee fighters to perform a 3-hit combo as their normal attack.
  • The Super Specialty "Bunny Call" no longer allows the player to "climb" on towns and some terrains. The player now will enter a town upon approaching while in Bunny Form, and can even activate private actions.
  • All items in the inventory screen are now depicted as 2D icons instead of the original 3D models.
  • Many bugs and glitches have been fixed (most notably the infamous random Cave of Trials screen freeze).
  • Ring of Lightspeed (called Slayer Ring in Second Story) now works on Dias Flac.
  • New character designs and portraits.
  • No magic combo mechanic.
  • Crafting animations are now replaced by a still 2D image.

Star Ocean: Second Evolution PS4 JP.ver:

This enhanced version was released only in Japan on the PS4, with enhanced graphics and BGM, and a DLC that helps you with the gameplay.

~ The Last Remnant (Xbox360): vs PC vs PS4 & Switch Remastered. ~

The Last Remnant PC:

This version is only available to purchase in the EU SquareEnix online store as of right now:
Battles:
  • Turbo Mode is now available, and can be toggled on or off while giving orders to unions in battle. When on, battles play out at double the speed.
  • Crimson Flare, a new Arcana, is now available.
  • New formations, such as Eremurus Rain, are now available.
  • Enemies hit considerably harder.
  • Rare Monsters can have significantly higher HP than their XBOX 360 counterparts.
  • Arcana require substantially more AP.
  • Unique Arts now require AP.
  • Remnant Arts can only be performed by union leader, Weapon Arts now require high union morale.
  • Offensive Weapon Arts now increase morale when used.
  • Additionally, Arcana and offensive Special Arts now raise morale by a fixed amount.
  • Likewise, certain Enemy Arts now lower morale by a fixed amount.
  • Wards now affect the entire union.
  • Attributes required for formation upgrades are vastly different.
  • Healing no longer raises morale, and morale increased by Critical Hits has been dramatically reduced.
  • Union morale now fluctuates based on more conditions (IE: taking an action, successfully landing a hit, receiving damage, etc.). In the X360 version, union morale stayed somewhat static, usually changing when being healed, being KO'd/terminated, executing a successful Critical Trigger. It also did not drop to 0 whenever an offensive Special Art was executed, whereas it will do so on the PC.
  • Linking additional enemies together does not increase your Battle Rank further than having fought them separately.
  • Special commands, such as the use of David's Gae Bolg, are no longer interrupted by being raidlocked by a different union or having targeted enemy union defeated by an ally.
  • Allies now have the option to cure a friendly union's Curse status ailment via "Cure them even if it kills them!" command. This command is in the XBOX 360 version as well, but is only available when the union is Enthralled; it will not be available when the union is cursed.
Items:
  • Items are color-coded in the PC version, and a new preview feature lets you see what the item looks like in battle.
  • You can now toggle between viewing the stats of a weapon or shield and viewing a preview of what it looks like in battle.
  • Components and consumables are now categorized.
  • Items are now color-coded based on their rarity.
  • Creation or customization of some items require fewer components.
  • New items available via Blueprint 4.
  • Various weapon stats have changed.
  • Some very rare monster-specific drops can now be split from monsters (e.g., Godwood Timber, Spiritwood Timber).
Units:
  • The leader limit is no longer imposed. Unions can be composed entirely of leader units if the player desires.
  • Likewise, soldiers can now be set as union leaders.
  • The stat cap has been lifted for all characters to allow a maximum of 255 for each stat.
  • The Seven are now recruitable after completing Union of the Golden Chalice Task #70: For Our Lord.
  • Rush can now be removed from the active party.
  • Khrynia can learn the new Unique Art Dual Snowpetal.
  • Arts can be disabled, filtering which skills a unit may use in combat.
  • Leaders' requested components are displayed when viewing their stats.
  • Leaders' wield style can be changed depending on their equipped weapon.
  • Shields now prevent style changes mid-battle.
  • The following classes now prevent style changes: Guardian, Scout, Hunter, Wanderer, Thief, Alchemist, all Mystic classes, Vagrant, Mercenary, Aristocrat, Djin, Fortuneteller, Sage and General.
  • The experience required to advance Wield Style skills has been reduced, and the experience required to advance Weapon Type skills has been increased.
  • Three new classes are now available: Ataraxian, Cleric, and Ninja.
  • The Guardian, Fencer, and Warrior classes now require non-sovani wield styles, and are thus not available to Sovani.
  • The Gladiator class now requires Power Grip and Wards.
  • Hybrid classes (Item+Combat and Mystic+Combat) can now be achieved by units who do not start in one.
  • Some leaders now have a different weapon upgrade path, which caused some units to learn new Weapon Arts while others lost theirs.
  • Leaders can request weapons that do not coincide with their weapon upgrade path as long as they match their equipped weapon type and size.
  • Soldiers can now request weapon drops.
  • Some units have had their starting Unit BR level, stats, class, equipment, arts, and hiring wage changed.
Sidequests:
  • The completion of At Hatred's End is no longer required in order to activate Things Unchangeable.
  • Duke of Ghor now has a … icon when you speak with him between the first, third, and fifth base battles.
  • The component requirements in The Assistant have lowered.
  • The DLC content is now unlocked differently; the majority of the extra content now requires the completion of certain guild tasks.
  • The Leader Extraordinaire guild tasks which required three units of a single class now only require one.
  • The Monsterslayer guild tasks require different enemies to be defeated.
New Game Plus and Hard Mode: After the epilogue and credits, you can now save your game. When you're taken back to the main menu, you can load this save to begin a new playthrough that carries over certain elements from your previous playthrough. You will also be given the option to start the new game in Hard Mode.
Miscellaneous:
  • The PC version will warn you if you cannot leave an area without a fight.
  • Auto Save is now available, which automatically saves after having changed zones or having won a battle.
  • Battle Rank is now viewable outside of combat, in the party menu.
  • Battle Rank progression has been slowed considerably; it takes more encounters/enemy unions terminated to increase in rank.
  • Characters with … icons are now identified with markers on the map.
  • Enemies can no longer be respawned by saving and reloading an adjacent area.
  • New saving opportunities are now available, such as before the base's boss.
  • A warning message is now displayed if you attempt to save your game in an area which you cannot leave until you defeat a boss.
  • Mr Diggs's digging animations are now much quicker.
  • The loading screens that explained some of the game's mechanics have been disabled.
  • Many areas of the game have had their spawn tables altered or repopulated.
  • Starting battle music now coincides with starting morale in most battles.
  • "Turn the Tide" and "Beat the Odds" now play during the second half instead of after entering Elysion.
  • Union highlighting during the selection phase has been toned down (ie: ally unions don't look quite as blue).
  • Leaders in reserve no longer gain skills via the Rush only skill grind trick.
  • Soldiers now slowly improve their stats in reserves.
  • Camera in battle doesn't swing around as wildly anymore.
  • Mitra soldiers' idle stances now come in 2 varieties: the one shared by both male and female units and the one exclusive to larger male units, rather than just the "large male mitra" stance.

The Last Remnant Remastered PS4 & Switch:

Based on the PC version, also added:
  • Graphics now are in Unreal Engine 4
  • A new function to run faster on the overworld.
  • Extra save slots.
Yes I am salty about this if you can't tell, since they removed the PC version from steam.

~ Tales of Vesperia (Xbox360): vs PS3 vs Tales of Vesperia: Definitive Edition vs PS4/PC/Switch/Xbox One. ~

Tales of Vesperia PS3:

  • Features full voice acting, nearly twice as much voice work as the original.
  • New Characters, including 2 new playable characters: Flynn (permanantly playable now), and Patty Fleur.
  • New subplots, skits, and main game quests, and sidequests.
  • New mini-games
  • New songs
  • Remodeled towns and new towns and dungeons.
  • New bosses.
  • The ability to replay boss fights.
  • New 8 Mystic Arts.
  • New artes, skills, and equipment.
  • New item: the "Artes Ball", which allows an additional eight artes shortcuts to be assigned to the previous eight slots combined with the L1 button, which allows for a maximum of 16 artes
  • New character costumes

Tales of Vesperia: Definitive editionvs PS4/PC/Switch/Xbox One:

Based on the PS3 version, it has everything from it and all the DLC included for free, with higher resolution graphics depending on the system.

~ Tales of Symphonia (GC): vs PS2 (JP.ver only) vs PS3/PC. ~

Tales of Symphonia PS2 JP.ver only:

  • New animated sequences.
  • New Mystic Arts.
  • New Unison Arts.
  • New Arts for playable characters and enemies.
  • New Techniques.
  • The frame rate was lowered from 60 frames per second to 30 frames per second.
  • New customs.
  • The "Synopsis" option in the menu displays newer entries at the top
  • The Casino in the game is now actually fully playable with it's own mini-games, and chips to collecet and exchange for items.
  • The skits are graphically more dynamic. Portraits get larger or smaller quickly, swing from side to side, shake, and so on.
  • New Titles
  • More post-battle animations.
  • Niflheim dungeon extended and 6 new boss characters, fought in 2 new boss battles.
  • Bug Fixes
  • New events to help raise affection.
  • Includes new side quests, new camera angles on some cutscenes, new animated cutscenes not featured in the GameCube version

Tales of Symphonia PS3/PC:

  • More customs.
  • Improved character textures and improved some environments.
  • Dual-audio support: Japanese and English voiceovers, which neither the PS2 or GameCube versions had
  • Cutscenes support voice acting in both languages, but skits only have voice acting in Japanese. If you select English, you will just see the subtitles during skits. This is not a porting issue, as this is just how the GameCube version was.
  • While the original GameCube version ran at 60fps, the Japanese PS2 port which the PS3 Chronicles HD version is based off of ran at 30fps. The Steam version can run at 40FPS.
  • HD graphics

~ Skies of Arcadia (DC): vs Skies of Arcadia: Legends GC. ~

Skies of Arcadia: Legends GC:

  • New Ranks for the Swashbuckler Rating system.
  • Random encounters occur less frequently and load considerably faster than the Dreamcast version, and EXP offered per battle is adjusted to compensate.
  • Graphically, the game sports mild improvements to character models, most noticeably adding individual fingers to the designs. The modifier volume shadows and (weirdly enough) point-mipmapping from the original release are still present.
  • One of the new sidequests available is Bounty Hunting. Sailor's Guilds offer information about each person on the bounty list as they are unlocked through story progression. After reading about them, they can be found in a constant location.
  • There are a number of new discoveries to be found.
  • Two linked sidequests
  • "Pinta Quest" minigame was removed
  • DLC comes with the game.

~ Persona 3 (PS2): vs Persona 3 FES PS2 (English.ver) vs P3P PSP. ~

FES PS2 (English.ver):

  • A whole additional epilogue has been added, The Answer. This chapter is only available in one difficulty setting, which is supposed to be on par with Persona 3's Hard mode.
  • New Personas have been added
  • Secret videos of the protagonist's dorm mates have been added to flesh them out.
  • Koromaru can now be taken on walks.
  • Several of the Social Links have been modified slightly, such as Tanaka being available at a different time
  • Several new Quests have been added.
  • New costumes can be worn in battle.
  • A new event involving Chidori Yoshino was added.
  • Naganaki Shrine was completely overhauled.
  • A hard mode was added.
  • Save data from Persona 3 can be transferred into the game,

P3P PSP:

  • The Answer is not included in this verion.
  • Added a Female Main Character, so now you can choose between the Male and Female MCs.
  • The game lacks 3D environments and character models (outside of Tartarus), all anime cutscenes are gone, the graphics and audio quality were compressed,
  • The storyline of the female protagonist features many differences from that of the male protagonist, such as new social interactions as well as Social Links.
  • New voiced dialogue.
  • Players have the choice of selecting Elizabeth or a male-equivalent named Theodore to be Igor's assistant in the Velvet Room.
  • The ability to pick who the protagonist spends the last moments of the game with. This feature is only accessible on a New Cycle
  • The Desert of Doors from the Abyss of Time seen in The Answer will still appear, however, in an extra feature known as the Vision Quest. In this mode, the party can fight stronger incarnations of the Full Moon shadow bosses — save for Arcana Magician — and partake in special battles that test the party's abilities. When all of the battles have been successfully met, a second optional boss can be fought: Margaret, Igor's assistant in Persona 4 and guardian of the Desert of Doors in P3P.
  • There are now two overworld save points; Aside from the log book in the Iwatodai Dormitory, there is also one on the main character's desk at school.
  • In Paulownia Mall, the police station is now the only place where the protagonist can buy equipment and sell items. Aohige Pharmacy is now a buy-only store, and Be Blue V is just a part-time work site and hangout to improve the main character's condition
  • From previous versions, two difficulty modes have been added: Beginner and Maniac alongside Easy and Normal in Persona 3 and Hard in Persona 3 FES:
  • A new tactic, "Direct," has been added to the game, allowing control of the party members, unlike Persona 3 and Persona 3 FES.
  • The "Wait" command is replaced with the "Defense" command, and will decrease the damage and any knockdown effects of the next attack the user suffers.
  • The game grants "1 More" to a combatant who attacks multiple enemies not knocking all of them down; the original Persona 3 required all hit enemies to be knocked down for a 1 more.
  • Party members who have been knocked down no longer spend the turn by getting up and can act as soon as they stand.
  • Upon landing a critical hit or striking an enemy's weakness, party members can follow up with a co-op attack.
  • Fusion Spells from the original Persona 3 are now activated from items instead of equipping a persona and selecting it like other spells.
  • Allies can now take a fatal blow to the protagonist for them if they are able.
  • "Dizzy" has been added as a status effect.
  • Returning to the main lobby in Tartarus no longer automatically restores the party, and must now be done for a fee via the save point (this cost varies based on the date in-game and status effects currently inflicted on the party)
  • Floors can be directly returned to from the entrance of Tartarus instead of being restricted to the restore point like previous versions.
  • "Tired" status no longer is inflicted during Tartarus exploration, and is inflicted to all used party members after leaving (this will only drop to "Good" if the character used was at "Great" during exploration).
  • Unlike previous versions, money found by party members when split up will now be given to the protagonist.
  • Party members' equipment and status can now be accessed at any time from the pause menu, unlike in previous versions, which required the protagonist to speak to them while exploring Tartarus in order to change their equipment or view their status.
  • You can now control Party members directly.
  • The protagonists only have access to one weapon type (instead of having access to all weapon types like in P3 and FES); the male protagonist wields one-handed swords, and the female protagonist wields naginatas. As a result, the Skills "Fist Master," "Bow Master," "1hdSwdMaster" and similar skills have all been combined into a single skill called "Weapons Master." Its skill card is called "Phys Boost," and all Personas which had learned a "master" ability (like Cybele with Bow Master) now learn "Weapons Master."
  • Personas now have the ability to produce a Skill Card when raised to a specific level. Each card can be used on any Persona to teach them a skill.
  • The Inari Sushi in Naganaki Shrine no longer grants random bonuses for item gaining and Tartarus explorations. Instead, it offers to duplicate Skill Cards, which will take 5 days to complete

~ Persona 4 (PS2): vs Persona 4 Golden Vita vs Persona 4 Golden PC. ~

Persona 4 Golden Vita:

  • Two new Social Links.
  • A New Dungeon.
  • A New bad ending.
  • New Difficulty levels have been added: Safety/Easy/Normal/Hard/Risky.
  • Several new music tracks.
  • Additional voice-over dialogue.
  • Chie and Teddie have new voice actors in the English version.
  • New animated cutscenes.
  • More Personas, including new Ultimate Personas for the Investigation Team.
  • New areas can be visited.
  • New events.
  • The protagonist can now explore Inaba in the evening when Dojima is not home.
  • The protagonist and his friends now have motorized scooters to explore various areas.
  • Costumes are now available to buy at Croco Fur, in Okina City.
  • New Garden and Bug Catching features.
  • The ability to choose which skills can be inherited by the Persona the protagonist is fusing.
  • New scene skipping function
  • If the necessary criteria for at least the good ending are fulfilled, daily activities are expanded to February 14, 2012, giving more time for events and social links.
  • New epilogue has been added for the True Ending.
  • The list of Requests and the Fox' emas have been modified.
  • Rise can now assist the Investigation Team in All-Out-Attacks.
  • Added Tag Team attacks: two members can team up to perform a united attack.
  • Added Cavalry Attacks: Attacks from members of the Investigation Team that are not currently in the party.
  • Spell buffs and debuffs can now be used on the same character to prolong the effect
  • A new gallery menu has been added: "TV Listings." It displays bonus content unlocked through the main game at any time.
  • Floors and chests in dungeons can now reset by changing floors instead of leaving the dungeon and TV world, or visiting another dungeon.

Persona 4 Golden PC:

  • Bug fixes
  • The game will run at up to 4K resolution with 60FPS+ as opposed to the Vita's 476p resolution and 30FPS target
  • Includes dual audio language and multiple text language. The anime cutscenes now also include subtitles
  • In the Steam version, the player may customize their difficulty setting at any time, in contrast to the Vita version only letting you do so on New Game Plus.The player may select a preset difficulty setting, or individually alter the following parameters
  • The player may select a preset difficulty setting, or individually alter the following parameters.

~ .hack//G.U (PS2): vs .hack//G.U. Last Recode PS4/PC. ~

.hack//G.U. Last Recode PS4/PC:

  • A brand new episode titled Vol.4//Reconnection, which takes place a year and three months after the events of Redemption
  • HD graphical update for the whole game.
  • Ability to restart the battle from the beginning if Haseo dies.
  • Movement speed on foot has somewhat increased.
  • The item stack size has increased from 50 to 99. The maximum number of item stacks in the inventory has increased from 30 to 90
  • Item menu shortcuts and sort features
  • When using an item in the field, pressing the X button repeatedly will cause the item to be used again without navigating the menu a second time.
  • The maximum number of Chim Spheres and Virus Cores the player can possess has increased from 99 to 999
  • Platforms now include the Platform Recovery feature, recovering a large portion of the party's HP and SP. It can only be used once per visit to a field.
  • Saku and Bo no longer switch the active player based on their level being even or odd. They can instead be selected as separate options in the Party screen.
  • Decreased the probability of allies selling the items the player give them.
  • Voice clips for returning characters and NPCs between games have been updated to use the Volume 3 clips from the beginning, except where said clips are unavailable.
  • Attack power has been increased and hit stops during attacks have been reduced to speed up the battle tempo.
  • Learning weapons proficiency increased and acquired experience points increased.
  • Awakening scenes can be skipped using the Option/Start button.
  • Some of the really tough enemies have been made a bit easier
  • Skeith’s general shot bullet speed has increased during Avatar Battles.
  • Enhanced battle balance and game pacing to provide an optimal experience.
  • Avatar battles now show a stun gauge over the enemy's head. Red diamonds have been added around attacks meant to be deflected using scythe slashes that are in range.
  • Added suspend feature during Avatar battle gameplay.
  • In Volume 3, the player is given 22 "Promise" greeting cards, meaning it is possible to do the "Forever in Love" / "Best Wishes" events with all party members in a single playthrough.
  • A new Cheat Mode allowing players who want to just enjoy the story to start the game with a large amount of items, best equipment, maximum money and chim spheres, and maximum level and affection for the respective volume.
  • Save files from Cheat Mode plays can be converted to the next volumes.
  • The videos from “The End of the World” Terminal Disc included with the limited edition PS2 release of Volume 1 are included in the collection
  • A New Job Form for Haseo with a new weapon.
  • A New Form for Skeith.
  • Ovan joins the party.

~ Final Fantasy 12 (PS2): vs FF 12: International Zodiac Job System PS2 (JP.ver only) vs FF12 Zodiac Age PS4/PC/Switch/Xbox One. ~

Final Fantasy 12: International Zodiac Job System PS2 (JP.ver only):

  • Addition of a "Zodiac Job System" featuring twelve jobs with individual License Boards corresponding to twelve zodiac signs
  • Addition of a 16:9 widescreen mode with menus and HUD at 4:3.
  • Addition of three new game modes: Trial Mode/New Game+ Strong Mode/New Game+ Weak Mode.
  • Pressing L1 will speed up gameplay. Conversations and events continue to play at normal speed.
  • Quickening doesn't consume MP. Now they use their own Mist gauge similarly to Limit Breaks from previous Final Fantasy titles.
  • UI Changes.
  • Playable characters' starting LP, consumables, gil, gambits, equipment, licenses, and base stats have been modified.
  • You have more control over Guests now, they also gain EXP/Item/Gold.
  • Many magick spells and technicks have been tweaked, renamed and recategorized.
  • Obtaining Quickenings no longer affects max MP and Mist charges do not diminish when MP is consumed (unless the player is affected by a reversed Elixir or Megalixir). The player's MP is also unaffected by the depletion of Mist charges. However, effects that recover the player's MP will also restore Mist charges. One Mist charge is granted each time the amount recovered totals the player's maximum MP. Effects that fully restore a player's MP recover all Mist charges.
  • You can now fully control Espers, they also require MP to cast magicks
  • Almost all attacks now break the 9999 damage limit from the original by default.
  • New items have been added, such as Cura Mote, Bubble Mote, Domaine Calvados, Baltoro Seed, Dark Energy and various Meteorites.
  • Bacchus's Wine now has 100% chance of inflicting Berserk (previously it was 50%).
  • Several equipment pieces were added, while some available in the original release were removed or tweaked.
  • New Weapons added.
  • Most shops had their assortments changed. Many weapons are now available from shops earlier because of the job system, and were thus made weaker.
  • Treasures respawn by moving just one area away as opposed to two. Treasures were moved around, changed the items they can give, or were removed altogether. The "forbidden chest" concept was removed, that in the original prevented the player from obtaining the Zodiac Spear in Necrohol of Nabudis if they opened a wrong treasure.
  • Dark Matter can no longer be acquired from the bazaar, and selling the ingredients needed to make it in the original will result in making the Dark Energy instead. The Dark Energy is an item that does not charge up with Knot of Rust or Devour Soul and always deals 50,000 damage to each enemy in range.
  • Treasure chests are now in different locations and contain different items.
  • There are more traps throughout the map.

Final Fantasy 12: Zodiac Age PS4/PC/Switch/Xbox One:

  • Remastered HD graphical upgrade.
  • English and Japanese voices (switch between them in the game configuration).
  • Original and newly re-recorded background music (switch between them in the game configuration).
  • Auto-save functionality added (game saves automatically when moving to each new screen, excepting boss arenas)
  • Improved high-speed mode and improved play time operability during high-speed mode
  • Ability to invert both the X and Y camera axes
  • The game balance has been overhauled to make it easier.
  • Each playable character can have two jobs at once.
  • Job Reset function added; talk to Montblanc in the Clan Hall to use.
  • The Effect Capacity system that limited spell-casting in the PlayStation 2 versions has been removed.
  • Fire, Thunder, Blizzard, and Cure only affect a single target again.
  • Espers' HP values have been doubled, but other stats kept the same as in Zodiac Job System.
  • The animation for summoning Espers is removed.
  • A glitch concerning Dyce's character model has been fixed.
  • New Game Plus and New Game Minus are now accessible from the beginning of the game.

~ Rune Factory 4 (3DS): vs Rune Factory 4 Special Switch. ~

Rune Factory 4 Special Switch:

  • HD Graphics.
  • Newlywed Mode.
  • Hell Difficulty.
  • Additional Movies.
  • Another Episode DLC.
  • Swimsuit Day DLC.
  • Many Town Events are now prioritized if requirements have been met. This includes Memories, which unlocks the last story arc and the events required for marriage.
  • The map has been moved to the main screen and can be removed and resized with the press of a button (the Switch has only one screen) or by using the touch screen icon.
  • The teleport spell has been mapped to a dedicated button. It can still be used from the touch screen.
  • You can now change the voice acting language between English and Japanese.
  • Many bug fixes.

This is just part 1, if you have any suggestions for titles to be in part 2, please post them here.

submitted by VashxShanks to JRPG [link] [comments]

[Hero Wars] Extreme "Predatory Monetization Schemes"

[Hero Wars] Extreme

[Hero Wars] Extreme "Predatory Monetization Schemes"

Super Deal! (Limited Time Offer) with \"Attention! This offer will be available only once!\" (Actually...it will be available again after a few months)
Special Offer! (Limited Time) which is available from time to time
Annoying Little Special Offer Timer! (Want my money eh?)
So-called \"Limited Time Skin Sale\" which is actually available everyday
Rarity Fair (Limited time duh...) pops up from time to time to encourage players to spend money
Need more gold? Exchange with emeralds (hopefully lucky enough to hit x100)
Running out of energy? Either wait for recharge (1 per 5 minutes) or spend emeralds!
I think I need more emeralds....(oh wait, this is prohibitively expensive...)
TL;DR This is a garbage quality, purely money grabbing (pay-to-win) game. Just avoid it at all cost!
This so-called "game" (or "puzzle game" as advertised on social media) is a money (also time and mental) draining trap, comparable to gambling in casinos (except you have zero chance to win or get your money back).
The game is primarily designed around (emeralds, loot boxes, special offers, special events). So how do you win this game? Little to no gaming skill is required, Just spend more money and win!
For your personal well-being, please think twice (or many times) before starting to play or trying out this "game", you have been warned!
References:
Related Online Discussions:
submitted by herowarssux to HeroWarsFB [link] [comments]

Kylin AMA recap — with Crypto Society -28 December 2020 Dylan Dewdney | Kylin Network — CEO

Link to AMA Recap
Dylan Dewdney | Kylin Network — CEO
Let’s do it!
Bilo 2000
It’s our pleasure to have you with us today, Dylan Dewdney, Kylin Network’s CEO. I would like to welcome you here on behalf of our entire community.
Dylan Dewdney | Kylin Network — CEO
Thanks so much and look forward!
Bilo 2000
Could we begin with a brief history of yourself and your team, and your roles at Kylin Network and what you were doing before Kylin Network?
Dylan Dewdney | Kylin Network — CEO
I’ll try and keep it brief, though it’s a pretty long story tbh:
For me:
1) I wanted to be an academic, and I was really interested in revolutions and social movements throughout history. In paradigmatic revolutions, ideas about Hegelian Dialectics, punk ethos, the Situationists, etc.
2) Started to get into ideas about value in online life in 2006–7
in game currencies and economies
etc.
then discovered BTC randomly in late 2010
Shelved it in my mind then came across it again late 2011, and just got progressively more involved in the space/industry
Lots of twists and turns
That’s me in a nutshell. Re: the team:
We are a pretty deep group, and I am unsure of other groups in Polkadot space at least with as many heavyweights involved
We were all sort of biding our time until a technical framework came along that we felt could comprehensively, and economically solve the Oracle Problem.
We felt that was Polkadot. When the time was right, we struck.
Bilo 2000
Thanks for indulging — Always interested in hearing about revolutionaries like you and many in this ecosystem :)
Can you tell us about why you thought Kylin Network needed to be built and what problem it solves?
How did Kylin Network start?
Dylan Dewdney | Kylin Network — CEO
I felt that the Oracle Problem needed to be solved, that is, how do we connect real world events and info to the chain?
I didn’t think it could be solved adequately until Polkadot came along. I think the idea was that ERC-20 / ethereum was the route to a lot of this, but the technical team there really sat a lot tbh. I know this because I know people close to the highest levels of that team and some people were literally just chilling for a while.
Bilo 2000
Nice! — thanks
Dylan Dewdney | Kylin Network — CEO
I might be speaking out of turn, but we needed a framework and we needed a technical innovation in order to unlock the potentiality of an economical oracle solution
That was contained in Polkadot — there are still some major challenges ahead, but the basic way forward of a shared relay chain is the correct way IMO
Bilo 2000
How would you describe Kylin Network if you were talking to someone unfamiliar with digital assets?
Dylan Dewdney | Kylin Network — CEO
If they were completely unfamiliar with digital assets, I’d say, well, you know google and Facebook are ad companies, right? And these companies form an overall global economy based on the buying and selling of data. Well, what if this buying and selling of data was not centralized? What if companies could monetize any sort of data they wanted, or hook into premium data feeds and squeeze value where they couldn’t before?
Bilo 2000
Very interesting
Dylan Dewdney | Kylin Network — CEO
That’s what Kylin represents in the long-term vision.
The low-hanging fruit and the easier part quite frankly is enabling the DeFi world in crypto, which depends on reliable price feeding. If I’m selling apples, I need to know how much people will pay
We help people have a reliable picture of the price of apples
Bilo 2000
Thanks — great explanation!
Dylan Dewdney | Kylin Network — CEO
my pleasure!
Bilo 2000
Some more technical questions here:
Dylan Dewdney | Kylin Network — CEO
please
Bilo 2000
If you run a validator or nominator on either Polkadot or Kusama, does that increase your chances to be able to run a Kylin validator in the earliest stages of Kylin Network?
Dylan Dewdney | Kylin Network — CEO
Well, yes, in a circumspect, way, though
We have a vetting process to become part of the first round of validators and one of the indicators would likely be that
Bilo 2000
Since you are building as a project in the DOT ecosystem: what are your plans for the rococo testnet, and eventually for the DOT parachain auctions in 2021? What is your goal and how do you intend to achieve it?
Dylan Dewdney | Kylin Network — CEO
As soon as the POC testnet is done, we will press forward.
With respect to the parachain auctions, we are gathering resources for a massive shot at this IMO.
The goal is to get to parachain, of course, but the biggest goal is use and use cases and people getting value out of what we are up to.
Bilo 2000
As a decentralized data network, and mainnet en route for q1 2021 are there already established use-cases, i.e. concrete partnerships in the sectors that you list as possible applications on your main site, that you could reveal or describe?
Dylan Dewdney | Kylin Network — CEO
Just to be clear, mainnet is probably late q2 (if not q3)
Established use case is clear: traditional oracle services for which we have already announced many partnerships (and more to come!): tidal, reef, deficliq, etc. etc.
Bilo 2000
Ok — good to know — thanks for correcting that
Dylan Dewdney | Kylin Network — CEO
These projects are willing to partner based on this use case alone as we are able to provide oracle services extremely economically (i.e. we will likely power our own basic price feed)
With respect to use cases outside of price feeding for defi — there are some concrete things we’ve been discussing with partners: i.e. helping them monetize idle data and data sets behind a KYL-enabled paywall. A lot of the info at the command of these projects is extremely valuable.
Bilo 2000
Thanks — I will get to some of the oracle type question further on in the conversation
Dylan Dewdney | Kylin Network — CEO
In addition, there are cool innovation paths that — to some extent — have value to society that can’t really be measured in crypto or dollars like validating election outcomes, or unfettering the concentration of wealth to the centralization of the internet
Bilo 2000
That’s great and actually leads down a path where I personally am seeing more and more adoption of social benefits rather than only financial ones. Good on you and your team!
love your gifs btw :)
Dylan Dewdney | Kylin Network — CEO
One thing that I’m particularly keen on helping to kick-start is the monetization of genomic data
Bilo 2000
That requires a high level of privacy — how do you address that?
Dylan Dewdney | Kylin Network — CEO
People can literally start potentially whole companies on the basis of an ideation within Kylin
Dylan Dewdney | Kylin Network — CEO
One of the bottlenecks is that indeed.
Bilo 2000
Fair enough — very glad to see that it’s an acknowledged challenge which only means it’s something you view as essential
Bilo 2000
When it comes to Application Scenarios, Kylin mentions “automatic payment of insurance such as flight delay insurance” and “off-chain real-time price data” as well as “casinos and games.” Are you engaged with non BC real world companies in relation to these scenarios and if so can you tell us more, even some names if possible please?
Dylan Dewdney | Kylin Network — CEO
Kylin allows a framework whereby data can be bought and sold in a decentralized way. This element has been missing previously, so projects like these:
https://www.labiotech.eu/genomics/blockchain-control-genomic-data/
have had sort of a basic issue in the past that they’ve needed some framework to address this, but they just haven’t until now
Dylan Dewdney | Kylin Network — CEO
So these companies have a way to actualize your genomic data, but not really an effective way to address market creation in a decentralized manner
Bilo 2000
What is the Kylin token used for? Can you describe the Tokenomics?
Dylan Dewdney | Kylin Network — CEO
This is actually a slow process getting enterprise-level (non-BC) companies involved. You typically need to get engaged with their innovation departments and/ or BC inno deps. If they have them. We are starting those convos now
But yes, it looks very promising that an insurance company would like to get in front of something that could easily erode an aspect of their business (flight insurance). In this example, Kylin would be driving the results to know when payouts would, occur in a highly efficient flight insurance application of some kind.
Bilo 2000
Thanks for your detailed answers
Dylan Dewdney | Kylin Network — CEO
Kylin token is:
1) staking and arbitration of nodes, 2) access — for example behind a paywall 3) governance
Bilo 2000
Thanks — what percentage of the total supply is already sold and what are the plans for the public trading coming up?
Dylan Dewdney | Kylin Network — CEO
Approx. 17% of tokens are spoken for either through investment or advisory
Bilo 2000
Thanks — Do you know when the token will be made available for buying/trading and where?
Dylan Dewdney | Kylin Network — CEO
Re: public trading, in all likelihood we will list on a tier 1 or 1.5 exchange with a concurrent liquidity event (I personally like Polkastarter a lot).
The timing for this is still Jan/Feb.
Bilo 2000
That’s fantastic! Looking forward to this
What is the most powerful narrative which drive tokenomics in the current zeitgeist of DeFi and desire for yields?
Dylan Dewdney | Kylin Network — CEO
Greed
Bilo 2000
hahahahahahaha
moving on ;)
Dylan Dewdney | Kylin Network — CEO
True though, no?
haha
Bilo 2000
Very true!!! lol
Dylan Dewdney | Kylin Network — CEO
I think despite that, though (and less cynically), is the narrative that sees DeFi to finance as basically what email was to postal services
Bilo 2000
Is Kylin Network disruptive and if so how so? & Would you consider Kylin a competitor to Chainlink or other oracles?
Dylan Dewdney | Kylin Network — CEO
I see us as more constructive than disruptive in the sense that we are not really trying to say, ‘hey we are disrupting this or that established industry” — it’s more like we are building something entirely new.
We are laying out an entirely new path toward a globalized, decentralized data economy that people will imagine on. Kylin is a sandbox, ultimately.
Not directly, no, though we certainly include these services and it’s very likely that if we achieve everything we want to we would be a natural choice for anyone wanting them
Bilo 2000
Does what your building compete with other oracles though or does your oracle do something different that they don’t?
Dylan Dewdney | Kylin Network — CEO
We compete directly in the sense we accomplish same function. I think the way we do it is more robust and ultimately more sustainable in the long-term bc of where we are building — Polkadot. Oracle services are going to be pretty cheap very soon I think. The more important play IMO is actualizing the overall data economy
Though most people focus on the oracle + defi dynamic
Bilo 2000
Thanks — That’s perfect. Its more interesting to investors I think to see new projects competing with the older ones — This drives re-innovation as well
Dylan Dewdney | Kylin Network — CEO
Agreed
Bilo 2000
Speaking of which, there are several Oracles both on DOT and other platforms. Some of these are giants like Link, Band etc. All these projects will compete against each other for the available market share. Is there a way to collaborate with the competitors rather than compete for the market share pie?
Dylan Dewdney | Kylin Network — CEO
I don’t think we need to tbh — and I see obsolescence for any project focusing only on oracle
Bilo 2000
Clear — Thanks
Dylan Dewdney | Kylin Network — CEO
The thing is that, logically, why would you not, all things being equal, use a handful of oracles?
Bilo 2000
Could you please provide us with some challenges Kylin has faced but overcome?
Dylan Dewdney | Kylin Network — CEO
Definitely the beginning. Just establishing that we were a real, legitimate project could be tough. You can take it personally at times. Then the web 3 grant. Pitching our first advisory members. Getting our first funders. The daily challenges both personal and professional that always intervene.
Bilo 2000
I’m sure this was not easy
Dylan Dewdney | Kylin Network — CEO
We were extremely strategic, that said, about our timing and the market conditions and focus on oracle + Polkadot definitely have helped
Bilo 2000
This might be tied to the question above, but as we all understand oracles face this problem of high costs and difficulty in feeding off-chain data. Could you please expand on how Kylin is looking to break through this problem?
Dylan Dewdney | Kylin Network — CEO
and in this space, it’s a nail-biting procedure not rushing investment (to get the right investors), but knowing how volatile everything is too, and some broader macro thing could happen making that super hard
The issue is technical — it’s a sequential chain on ethereum: everyone is in line to get their lunch at the cafeteria, which tries to serve a variety of ok food at once to the broadest possible audience (and as anyone who has tried the meatloaf will know, it’s ok, but nothing amazing). The parallel-ness of Polkadot is more like a bunch of food trucks that share a power source and serve each person in a specific way to their needs: taco truck, burgers, Chinese, etc. etc.
Most prosaic and accessible way I can put it
Bilo 2000
That’s perfect — Concise and well explained as usual 😁
Dylan Dewdney | Kylin Network — CEO
To extend that analogy further so it really makes sense:
Say the cafeteria has a pizza day, well, lines will be long
Pizza day is interest congestion
Bilo 2000
hahaha — You’re making me hungry now 😋
Dylan Dewdney | Kylin Network — CEO
Haha anyway, clearly haven’t eaten yet
But yeah, there’s a problem of throughput in providing oracle services via eth
But, yeah, in Polkadot, another food truck (serving pizza) just rolls up and parks
Bilo 2000
Who are you primarily targeting as a consumer of the products and services that Kylin will offer? Government, Business, or retail markets?
Dylan Dewdney | Kylin Network — CEO
All tbh — there’s no ultimate primary target, per se. in the beginning, we will be working through Kylin Labs primarily to drive use cases within crypto-oriented businesses, but concurrently, we will drive conversations with paths to traditional business, banking, etc. everybody needs useful, validated data, and/or can sell it
The same way that defi operationalized idle crypto assets, Kylin will operationalize idle data
Bilo 2000
Ok thanks — its good in that you have a wide horizon of possibilities
How are you with time? How much time do you have left for us?
Dylan Dewdney | Kylin Network — CEO
8 minutes
Bilo 2000
ok — will rush through😰
Out of your ecosystem fit partners you have listed on your website and in your white paper(the same 6 in both places, with the addition of Phala on the website), you have publicly announced partnerships with a few of them. Have you been in contact with all of them about future collaborative efforts?
Can you tell us why the newly announced partnership with Plasma play is important and can you let us know if there plans for more such partnerships in the future?
Dylan Dewdney | Kylin Network — CEO
…Unfortunately — this AMA has been awesome so far
Bilo 2000
No worries mate — If you can’t answer a question now; you can answer it later if you are rushed.
Dylan Dewdney | Kylin Network — CEO
Those examples were more how we saw ourselves evolving — i.e. potential ecosystem. In any case, we are on the mark, and I do expect them all to probably become integrated as time goes on.
Bilo 2000
Thanks Dylan — Do you wish to let us know anything else that was not covered in the questions above?
Dylan Dewdney | Kylin Network — CEO
and yes, we are close to every crypto project listed there
Plasma Pay is important bc we see us co-evolving really well together
no, I think we are pretty good!
Bilo 2000
Thank you for your time in answering our questions here today. We are all very appreciative of your time and of the answers you have provided.
Kindly choose the question you found the most interesting so that we can provide the person that asked that question with the prize.
Dylan Dewdney | Kylin Network — CEO
It’s been a total pleasure
Bilo 2000
With this, we will open up the chat for those who wish to personally thank you for your time with us here today.
Dylan Dewdney | Kylin Network — CEO
This one was excellent!
Thanks so much to your community for having me today. Really truly appreciate you guys giving me the time to talk about Kylin and asking such great questions.
Please check us out at:
TG: https://t.me/KylinOfficial
Polkadot based project news and AMAs: https://t.me/PolkAMAOfficial
Medium: https://kylinnetwork.medium.com/
Twitter: https://twitter.com/Kylin_Network
Website: https://kylin.network/
Crypto Society TG Group: https://t.me/cryptosocietyy
submitted by SokoDirect to KylinNetwork [link] [comments]

Open letter from a group of Russian-speaking LitRPG-authors

How Iceland, France, Switzerland and the Netherlands became a haven for cyber-criminals.
We are a group of Russian-speaking independent writers living in Russia, Ukraine, Kazakhstan and the United States, writing in the genres of LitRPG, RealRPG, fantasy and science fiction.
We are united by a rejection of piracy and infringement of intellectual property rights. Each of us is an ordinary person who devotes all his free time to his favorite pastime. We are not millionaires or published writers swimming in money. Each of us started from scratch and made our own way by publishing on the Internet.
We are currently publishing our books on Russian literary portals https://author.today, https://litnet.com and https://www.litres.ru. Thanks to these sites, we got the opportunity to sell books without going through publishing houses. This is the main difference between us and Western authors, who have the opportunity to go Indie and successfully sell Kindle/Amazon to a multi-million audience.
Thanks to the readers who support us by purchasing our books. Thanks to them, some of our books have become known not only among Russian-speaking readers, but also in Western countries. Our books have been translated and are being translated into English and German, due to which fans of the LitRPG and RealRPG genres are familiar with our work all over the world.
Nevertheless, for many of us, selling books to Russian-speaking readers remains the only source of income. Book translations can cost up to $10,000-$12,000, and the costs do not always pay off.
None of us make huge amounts of money. On average, our monthly income does not exceed $700.
One of the key problems for Russian-speaking authors is the theft of their books and their illegal publication on pirated resources. Books are stolen at the stage of writing, often depriving us of the opportunity to work fully. Criminals deprive us of the opportunity to receive normal wages for our work. At the same time, the “pirates” themselves earn on advertising posted on their sites. Often this is illegal advertising - on such sites you can find advertising banners of illegal online casinos, services of prostitutes, pornographic services and a lot of other advertising prohibited by law. Some of the criminal resources use Google Adsense at all.
The largest of these sites is https://flibusta.is, with its main mirror https://flibusta.site. On the first, there is no advertisement, but the second is completely filled with advertising banners.
This is a well-known criminal resource, which publishes not only books by Russian-speaking writers, but also books by famous Western authors in different languages. For example:
In addition, there you can find books by almost any famous writer in his native language. No countermeasures from hosting companies should be followed.
Imagine that Andrzej Sapkowski’s books were stolen at the dawn of his writing career and that they were publicly available. They would refuse to delete them, due to the fact that the writer lives in Poland. Sapkowski himself, in order to feed his family, got a job as a sales manager. The world would lose the famous writer and the world of The Witcher. Because of the greed of the owners of pirate sites and the devil-may-care attitude of hosting companies that refuse to comply with the same laws for everyone.
The “pirate” site https://flibusta.is uses the services of the hosting company Orange Website (https://www.orangewebsite.com) from Iceland, and its “advertising mirror” https://flibusta.site uses the services of the French hosting company Scaleway (https://www.scaleway.com).
The site https://flibusta.is is the base of stolen books and a kind of center around which a huge number of sites of smaller criminal gangs revolve, which automatically download books to themselves.
We have sent complaints to both hosting companies. Scaleway reacted absolutely formally. We had to send several complaints to get our books blocked on https://flibusta.site. And so for each individual book. On average, four requests were required, since after the first, all illegally published books remained in their places.
Orange Website responded that the company does not obey the laws of the European Union or the US DMCA and will ignore any complaints until the Icelandic court is ordered. They know very well that we are not in a position to provide financial support for lawyers and the legal process in Iceland. Therefore, such an answer sounded like a mockery.
Both hosting companies are calmly working with cyber-criminals who caused colossal damage to Russian-language LitRPG-authors. We believe that if it was a violation of the rights of writers from France or Iceland, they would certainly react as required by law. But they don't give a damn about the rights of Russian-speaking authors. These companies seem to care more about money from digital criminal gangs.
Among other hosting companies that support piracy and completely ignore complaints under the DMCA or EU Directives, three can be distinguished:
  1. Private Layer (https://privatelayer.com). A Swiss company that did not respond to any of our requests.
  2. Zomro (https://zomro.com). A hosting company with an office in Lithuania. Several dozen pirate sites have chosen this hoster's servers as a haven for illegal content. In response to complaints, the company redirects to [[email protected]](mailto:[email protected]), but there is no response from there.
  3. NovoServe (https://www.novoserve.com). The company from the Netherlands hosts a total of at least forty criminal sites. As an example, we can give a small list of similar websites:
Some of these sites simply publish our books, while others sell them illegally, taking advantage of their complete impunity.
The well-known criminal site https://librusec.pro, which openly sells stolen books, uses Wholesale Internet hosting, hosted in the USA (https://www.wholesaleinternet.net), which also does not respond to our complaints, despite the criminal nature of their clients' work. obvious.
We should also mention the messenger https://telegram.org, the support of which does not even consider it necessary to respond to our complaints. There are hundreds of channels out there where people discuss the best ways to steal books and coordinate their activities there. An excellent messenger has turned into a den of criminals who feel great as the support team takes no action. At the same time, the messenger is registered in the USA and must comply with the DMCA law, but does not respond to complaints. Unfortunately, criminals are more important to them than Russian-speaking writers.
We have exhausted all available methods of influence. Now there is a situation where cyber criminals are destroying modern Russian-language literature and at the same time feel completely protected from any consequences. Hosting companies from the European Union work with them in flagrant violation of DMCA law and EU copyright directives.
The only thing that remains for us is to make this situation public, in the hope of a public reaction and possible interest from the police of the countries in which these hosting companies operate. These types of criminals require more public scrutiny than legal claims. We are asking you to post this open letter, or material based on it, wherever possible.
Our main task is to attract public attention and, if possible, the attention of law enforcement agencies to the activities of hosting companies that condone piracy.
To clarify any information, you can contact us through the writers' profiles on Facebook or by Email.
If you have read to the end and are wondering why all this. We are confident that the LitRPG community is full of smart people with competencies in a variety of areas, including copyright laws. If you can advise which intellectual property protection agency or lawyer we can turn to, that will help us a lot.
In addition, perhaps this case will be of interest to someone from the media who will help us.
The authors who signed this open letter:
  1. Vasily Mahanenko (https://www.amazon.com/Vasily-Mahanenko/e/B00VRJS5VY)https://www.facebook.com/vasiliy.mahanenko/ [[email protected]](mailto:[email protected])
  2. Michael Atamanov (https://www.amazon.com/Michael-Atamanov/e/B015JOWILA) https://www.facebook.com/profile.php?id=100008056425459, [ataman_[email protected]](mailto:[email protected])
  3. Dan Sugralinov (https://www.amazon.com/Dan-Sugralinov/e/B07BK7PLSN)https://www.facebook.com/dan.sugralinov, [[email protected]](mailto:[email protected])
  4. Alexey Osadchuk (https://www.amazon.com/Alexey-Osadchuk/e/B01AFCEV5W)https://www.facebook.com/a.osadchuk.a
  5. Pavel Kornev (https://www.amazon.com/Pavel-Kornev/e/B01J1ZBNIM)https://www.facebook.com/profile.php?id=100007182854693, [[email protected]](mailto:[email protected])
  6. Dem Mikhailov (https://www.amazon.com/Dem-Mikhailov/e/B082KJ56BD)https://www.facebook.com/demmius
  7. Roman Prokofiev (https://www.amazon.com/Roman-Prokofiev/e/B081J6C67Z) https://www.facebook.com/profile.php?id=100049146454801, [[email protected]](mailto:[email protected])
  8. Max Lagno (https://www.amazon.com/Max-Lagno/e/B07JGVWQ5R) https://www.facebook.com/lagno.maxim, [lagno_[email protected]](mailto:[email protected])
  9. Eugenia Dmitrieva (https://www.amazon.com/Eugenia-Dmitrieva/e/B07BK7RDJ1)
  10. Dmitry Bilik (https://www.amazon.com/Dmitry-Bilik/e/B07QXQ5WP2), https://www.facebook.com/dima.bilik.52
  11. Petr Zhgulyov (https://www.amazon.com/-/e/B087YTZGFZ)https://www.facebook.com/profile.php?id=100015070037569, [[email protected]](mailto:[email protected])
  12. Paul Kite (https://www.amazon.com/Paul-Kite/e/B07L4GXS8N)https://www.facebook.com/paul.kite.pk, [email protected]
  13. Mstislav Kogan (https://author.todayid192064964)https://www.facebook.com/mstislavkog, [[email protected]](mailto:[email protected])
  14. Dmitry Raspopov (https://www.amazon.com/dp/B07WHLG29M)https://www.facebook.com/dmitriyr2008
  15. Pavel Chasovskiy (https://www.facebook.com/pavel.chasovskiy)[[email protected]](mailto:[email protected])
  16. Igor Pol (https://www.facebook.com/josselin333)[[email protected]](mailto:[email protected])
  17. Evgenii Berger (https://author.todayzelcber2016)[[email protected]](mailto:[email protected])
  18. Mikhail Ignatov (https://author.todayid54937541)[[email protected]](mailto:[email protected])
  19. Alexander Kronos (https://author.todaykronos)https://www.facebook.com/alexandr.kronos
  20. Sergey Plotnikov (https://author.todaysergeyplotnikov)https://www.facebook.com/plotnikovbooks, [[email protected]](mailto:[email protected])
  21. Koscheev Vladimir (https://author.todayepetuk1727)[eric_[email protected]](mailto:[email protected]), https://vk.com/v_koscheev
  22. Dmitriy Mazurov (https://author.todaydimm)[[email protected]](mailto:[email protected])
  23. Vladimir Vasilenko (https://www.amazon.com/Vladimir-Vasilenko/e/B07MTMLPLF)https://www.facebook.com/vladimir.vasilenko.71, [[email protected]](mailto:[email protected])
  24. Alexis Opsokopolos (https://author.todayopsokopolos)[[email protected]](mailto:[email protected]), https://vk.com/opsokopolos
  25. Andrey Krasnikov (https://author.todaya_krasnikov)https://vk.com/a_krasnikov [[email protected]](mailto:[email protected])
  26. Ivan Magazinnikov (https://author.todaymagazinnikov) https://www.facebook.com/ivan.magazinnikov,[[email protected]](mailto:[email protected]), https://vk.com/fabervisum
submitted by dan_sugralinov to litrpg [link] [comments]

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What’s the verdict of Eskimo Casino?

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submitted by freispiele to u/freispiele [link] [comments]

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submitted by freespinsmobile to u/freespinsmobile [link] [comments]

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Slotland USA Casino Full Review
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Our research has shown that the jackpot is regularly hit every few months. Despite the emphasis Slotland places on slots (players can enjoy wonderful games such as: Heavenly Wheels, Lucky Stars and Wheeler Dealer), they are not the only variety of game offered at this online casino. If you're feeling a bit adventurous, why not give Space Jack a try. Unlike its plainer sister, Space Jack is blackjack with a sci-fi twist which will have you longing to visit outer space. Of course, the uniqueness of the Slotland world does not end there and in fact, video poker games here are coded more like slots, rather than randomly drawn card deals. This method is used so that players are able to take part in the sitewide progressive jackpot while playing video poker.

Sound and Graphics

For many players, playing slots or video poker at a Slotland casino is better than playing in a live casino, with fuller sounds, sharper graphics, well rendered symbols and more variety. All the games are aesthetically engaging and will keep players involved for hours of play. The Slotland games lose little when moving to the mobile platform. Slot and video poker fans on the go can enjoy quality casino gaming entertainment right on their cell phone, Blackberry or other wireless device.
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Deposits and Withdrawals

Like most reputable online casinos, Slotland accepts deposits from most major payments options such as major credit card giants such as VISA and MasterCard, as well as other methods like Bitcoin, NETeller and Skrill. At Slotland all the payment methods register instantly which means that you can start to play straight away. Furthermore, when it's time to withdraw your winnings, you can use any one of the alternate methods. If these particular payment methods don't suit you, you can also request a wire transfer or a cheque. You truly won't find an operator more reliable for payouts on the net.

Customer Care

If you find yourself in a bit of a pickle, the best thing to do is visit the casino’s FAQ section. That said, if you don't find your answer there in black and white, you will have to apply a lot of patience as the site does not offer a live chat facility. You can always email them at their support email address found on their website if you are in need of assistance. There is an email for general and technical issues, another for billing issues, and another for account verification.
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Playing on Mobile

These days there is no use of casino software if it is not fully supported on your favorite mobile or tablet device. Scotland software supports play on iPad, iPhone or iPod touch, as well as all Android devices. All you need to do is open your browser on mobile or tablet, log in to your account or register a new account to start playing. Another option is to scan the code found on their website on desktop and the mobile version of the casino will open automatically, and again all you need to do is log in or register. You can claim all the same bonuses regardless of whether you play on desktop, laptop, mobile phone or tablet device so you don’t have to worry that you may lose out by playing on mobile.

Safety & Security

Slotland has a long history in the industry – it was founded in 1998. It is fully licensed and registered by the Government of Anjouan. All account information is encrypted to ensure the privacy of your personal details and payment details.
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Promotions

Slotland has a lot of different promotions for its players, all you need to do is click on the most alluring one for your needs and start playing. There are welcome bonuses, mystery bonuses, weekly free draws. And a VIP program with many other benefits you can redeem.
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Slotland Casino $38 Free Bonus Code No Deposit Required

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Slotland Casino Review

Slotland is an online casino that’s geared towards mobile players who are eager to play as and when the urge takes them. Be it on a lunch break or a dull shift at work, you can grab a slice of the action whenever you like thanks to Slotland’s mobile-friendly gaming platform.
Having been in the habit of ‘paying winners since 1998’, Slotland understands the elements that make a casino tick and they grasp the ingredients that make players smile with satisfaction. We’re talking generous signing up bonuses, regular promotions and excellent customer service. However you choose to access Slotland – tablet, desktop or mobile – there’s a wealth of fun to be had.

Vegas Baby

Every online casino professes to bring the Vegas experience straight to your pocket. They’re all shamelessly exaggerating, but we get the sentiment and in fairness, Slotland does a pretty good job of simulating the games and glory to be found in the sort of casinos to be found hugging Nevada’s most famous strip of concrete. Slotland’s games are designed to work in-browser, with no special software required. Whether you’re on iOS, Android or Windows mobile, just hit up the Slotland website and start playing.
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Once upon a Time in a Territory Far Away…

Slotland was founded in the late 90s with a mantra that revolved around fairness and good service. Casinos, like the web as a whole, have come a long way since then, but Slotland’s mission remains unchanged. The company is licensed and regulated by the Government of Anjouan. Where? It’s an autonomous island in the Indian Ocean that forms part of the Union of the Comoros and has a population of just 280,000.
Thanks to full encryption, customers can play at Slotland in the knowledge that their data and finances are safe and secure. The casino’s extensive customer support facility operates 24/7, resolving queries and troubleshooting problems as and when they arrive. Customers can email the casino directly or speak to an operator on live chat.
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Depositing and Withdrawing Funds with Slotland

The quickest way to deposit funds into your Slotland account is by Visa credit or debit card. The casino also processes payments from Skrill and Neteller however. When it comes to withdrawing funds, there’s a minimum limit of $25 and no processing fee. All transactions are displayed on the site in US dollars incidentally.
Wire transfer, Skrill and Neteller are all supported here; wire transfers will take 5 business days to appear in your account, while Neteller and Skrill take just 24 hours to show up. Slotland will also process withdrawals by check, for the benefit of any players who are still stuck in the 20th century.
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Bonuses upon Bonuses

There are a number of reasons why you might want to make Slotland your go-to casino including the generous bonuses that new players enjoy. A free welcome bonus of up to $1,000 is up for grabs thanks to a 100% match on your first deposit, followed by a 50% match on your next 9 deposits. On an ongoing basis, the casino will also provide $100 cashback for every $1,000 deposited. That’s just a taster of the bonuses to be savoured at Slotland however.
Every month, the casino offers a Mystery Reload Bonus of up to 100%. Players simply need to check out the monthly newsletter to discover the value of the bonus they’re entitled to. For VIP players, that sum could rise to as much as 150% depending on how generous Slotland is feeling. The casino also holds a weekly prize draw with prizes worth up to $1,500. Every player who makes a deposit during the week is eligible. Then, on a Wednesday, 20 tickets are drawn at random and the lucky winners are published on the home page.
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Redeem Bonus Codes

To boost your bankroll, Slotland also posts a number of special codes on its website. These are valid for a limited time and can be claimed simply by entering the code into the applicable field. First redeem the code, then make a deposit to avail yourself of the bonus in question.
Slotland may offer bonus match codes of anywhere from 40-70%, with a maximum limit set on the number of times each code can be redeemed and a minimum wager attached. A code that reads MATCH60, for example, may pay out a 60% bonus on your next deposit with a minimum wager of 10x before you can collect any winnings.
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A Land of Slots

Not surprisingly, slots are at the heart of Slotland’s gaming experience. The variety of video slots to be found on the site is extensive and eclectic, with something to suit all tastes. Recent additions include Phantom of the Opera, a 5-reel extravaganza with 30 paylines and 5 bonuses to hunt down.
Open Season, with its wild game that serve as the game’s trophies, ups the ante with 50 paylines and mystery cash prizes, while Vegas Vibes pays tribute to the entertainers of yesteryear including the king himself, Elvis. There’s cartoon fun to be had in Piggy Bank, multipliers aplenty in Grand Fortune and pirate booty to be won in Treasure Island.
Cars, fruit, carnivals, fairy tales… pick a theme and odds are you’ll find it represented somewhere at Slotland. Ice Queen is Frozen for grownups, while Turbo GT harks back to the arcade racing games of your childhood. For a wild ride, try Carnival, whose 5 wheels and 19 paylines are graced by a bonus game that unfolds in the shooting gallery.
For fans of traditional slots, Fruit Mania contains all the bells, cherries, oranges and lemons you could wish for, while Greatest Hits mimics a jukebox playing the classic tunes of yesteryear. Conjure up a winning potion in Witch’s Brew and get spooky with bats and pumpkins in Halloween Magic.
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Take to the Table

Slotland doesn’t have the largest selection of games it must be said; you’ll find around 50 options to choose from. The ones it does have are both versatile and lucrative however, with a combined progressive jackpot of over $109,000.
There’s more than enough here to while away a few hours, and the ability to play on mobile or tablet is a definite bonus.
The site’s slots are complemented by various permutations of classic casino games. Play single hand video poker in Deuces & Joker Wild, aim to score high-paying straight, flush and straight flush in All American and play for the lucrative double up round in Tens or Better. There’s also Aces & Eights, another single hand poker game where four of a kind combinations are rewarded, and the popular Joker Wild.
When you’ve tired of poker and blackjack, have a stab at Slotris, which calls for clearing lines in a manner akin to the classic video game Tetris, or have a go at Four Cast, a quirky card prediction game. Slotland’s games may not boast jackpots as big as some of the major online casinos, but there’s still money to be made whilst having a whole lot of fun to boot. Thanks to a comprehensive VIP program and regular weekly promotions, there’s always something new going on at Slotland.
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Winaday Casino no deposit bonus: $35 free chip code!

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Winaday Casino Free Spins and Welcome Bonus
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WinADay Casino Review

Launched in 2007, Winaday Casino is a colourful online casino site part of the Slotland Entertainment Group. This casino uses proprietary software which means there are many games here that will not be found elsewhere, giving the site a real individual and exclusive feel. Licensed in Anjouan, the games at Winaday Casino are all guaranteed to be fair as they are tested regularly and use a random number generator (RNG) to ensure 100% fairness in each and every game.
Offering a broad range of casino table games and slot games, including many unique games, there is certainly something for everyone here. Players can choose from 3D slots and progressives to fruit machines, video poker games and classic casino table games, although the emphasis here is firmly on the slots selection. The clean blue colour scheme, attractive layout and simple navigation lets players search for their favourite games easily using the tabs in the games section.
The 24-hour support service ensures you can access help if you need at any time of day or night via live chat or email. Security is also highly important at Winaday with SSL encryption protecting all your data from third party access. Mobile gaming is supported at Winaday Casino too, with players able to access many games at the touch of a button on their Apple and Android tablets and mobile devices.
New players can enjoy up to €500 free spread out over the first 5 deposits, while regular players can also take advantage of a range of other bonuses and promotions, including cashback, tournaments, bonuses and cash prizes.
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Winaday Bonuses & Promos

On registering a new account at Winaday Casino, new players can enjoy a series of bonuses. To begin there is a 100% bonus worth up $250 when you make your first deposit. After this there is another bonus of 25% on second, third and fourth deposits, followed by a final fifth deposit bonus of 85%.
Each bonus can be claimed by using bonus code WELCOME plus the number of your deposit, so your first bonus uses code WELCOME1 and your fifth deposit uses code WELCOME5. In total the bonus cash available over these first 5 deposits is €500 and you have to wager each bonus amount at least 10x before you can cash it out, which is a relatively low wagering requirement compared with many other online casinos.
After this, regular players can enjoy a number of other promotions, such as tournaments, cash back and free spins on top slots. For example, whenever you deposit $500 at the site, you can claim at least $50 cashback, while there are also random cash prizes awarded to players each week – if you have deposited and played in the last 7 days you could receive up to $100 as a cash gift.
Other promotions include a 100% slots bonus every Wednesday, slots tournaments each month, 70% extra on deposits used to play keno on Tuesdays, 50% bonuses on deposits used on penny slots each Monday, and $10 free for playing on video poker! In addition to these promotions there is also a game of the month which you can play to gain entry to a prize draw to win cash prizes.
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Winaday Games & Software

The games section is divided up into slots, penny slots, table games and video poker. The software here is proprietary so players can enjoy a range of games not seen elsewhere. In fact the only other place where you can find this software is Winadays sister site, Slotland. Although some players may miss their favourite slots from big name softeare developers such as NetEnt and Microgaming, there are many new titles to enjoy so this site is perfect for players looking for something new and different.
The slot games section is the biggest section at Winaday Casino with some great titles here, such as: Alice in Wonderland, Busted, Castle Siege, Fluffy Paws, Gypsy Charm, Haunted, Ice Crystals, Olympus, Stardust and Zodiac. There are 36 slot games in the ‘slots’ section of the site, along with another 18 slots in the ‘penny slots’ section. The penny slots here include Sands of Gold, Safari Park, Deep Blue, Beauty Salon, and Amazonia.
The table games section is much smaller than the slots section and offers 2 types of roulette, La Roulette and Roulette 5, along with Power Keno and Keno 101. So blackjack players, or anyone wanting to play Baccarat, Casino Texas Holdem, Caribbean Stud Poker, Craps or any other casino table games, will be disappointed. There is a slot called 21 Slot which is based on the game of blackjack, so players will have to be satisfied with this if they are looking for the classic card game.
The video poker range is better than the table games selection with a number of classic titles available including Jacks or Better, Deuces Wild, Bonus Poker and Aces and Faces. Winaday Casino is certainly more suited to slots and video poker players with the only table games on offer here roulette and keno. Most casino players would not class keno as a casino table game in any case, as it is more a lottery game. A regular Blackjack game is severely lacking here and will certainly be a surprising omission for most casino fans.
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Winaday Support

The customer support service at Winaday Casino is highly accessible as it is available 24/7, which is a pleasant surprise considering many other similar online casinos close their support service at night. You can access help via live chat and email, with the site promising to reply to emails within 3 hours. There is also a help section which has a FAQ list with answers to common queries.

Winaday Payments

There are various ways to deposit at Winaday Casino with the site accepting payment by credit and debit cards, Neteller, Skrill, cheque and wire transfer. Withdrawals can be made via Neteller, Skrill, Instadebit, cheque and wire transfer. There are some restricted countries here with players from the following countries prohibited from depositing and play at the site: Belarus, China, Czech Republic, India, Indonesia, Kazakhstan, Latvia, Lithuania, Malaysia, Slovakia, Taiwan, Turkey, Ukraine, Vietnam, and the United Kingdom.
Withdrawals are processed within 12 hours for eWallets, within 3-4 days for credits and debit cards, within 1-3 days for bank transfers, and within 3-4 days for cheques. There are no withdrawal limits, which makes this site ideal for players wishing to withdraw large amounts regularly.
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Summary

Winaday Casino has a strong range of exclusive slot games that most players will never have played before. This makes the casino perfect for players who are tired of seeing the same old slots crop up again and again at different sites. The whole new range of games offers something entirely different and should keep new players entertained for a long time as they work their way through the different slot titles.
Casino table fans will be less excited about the site as there is only roulette and keno to choose from with the only blackjack game a slot loosely themed on the classic card game.
The 100% first deposit bonus is a solid offer if not one of the best, while the €500 bonus over 5 deposits gives some more cash to enjoy if only via 25% each time.
Overall, Winaday Casino is a strong choice for players looking for new games to try on proprietary software but the lack of table game choice will disappoint and surprise many casino players.
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